Items

48 / 2175

Master Ball

#1

Master Ball

Catches a wild Pokémon every time.

Ultra Ball

#2

Ultra Ball

Tries to catch a wild Pokémon. Success rate is 2×.

Great Ball

#3

Great Ball

Tries to catch a wild Pokémon. Success rate is 1.5×.

Poké Ball

#4

Poké Ball

Tries to catch a wild Pokémon.

Safari Ball

#5

Safari Ball

Tries to catch a wild Pokémon in the Great Marsh or Safari Zone. Success rate is 1.5×.

Net Ball

#6

Net Ball

Tries to catch a wild Pokémon. Success rate is 3× for water and bug Pokémon.

Dive Ball

#7

Dive Ball

Tries to catch a wild Pokémon. Success rate is 3.5× when underwater, fishing, or surfing.

Nest Ball

#8

Nest Ball

Tries to catch a wild Pokémon. Success rate is 3.9× for level 1 Pokémon, and drops steadily to 1× at level 30.

Repeat Ball

#9

Repeat Ball

Tries to catch a wild Pokémon. Success rate is 3× for previously-caught Pokémon.

Timer Ball

#10

Timer Ball

Tries to catch a wild Pokémon. Success rate increases by 0.1× (Gen V: 0.3×) every turn, to a max of 4×.

Luxury Ball

#11

Luxury Ball

Tries to catch a wild Pokémon. Caught Pokémon start with 200 happiness.

Premier Ball

#12

Premier Ball

Tries to catch a wild Pokémon.

Dusk Ball

#13

Dusk Ball

Tries to catch a wild Pokémon. Success rate is 3.5× at night and in caves.

Heal Ball

#14

Heal Ball

Tries to catch a wild Pokémon. Caught Pokémon are immediately healed.

Quick Ball

#15

Quick Ball

Tries to catch a wild Pokémon. Success rate is 4× (Gen V: 5×), but only on the first turn.

Cherish Ball

#16

Cherish Ball

Tries to catch a wild Pokémon.

Potion

#17

Potion

Restores 20 HP.

Antidote

#18

Antidote

Cures poison.

Burn Heal

#19

Burn Heal

Cures a burn.

Ice Heal

#20

Ice Heal

Cures freezing.

Awakening

#21

Awakening

Cures sleep.

Paralyze Heal

#22

Paralyze Heal

Cures paralysis.

Full Restore

#23

Full Restore

Restores HP to full and cures any status ailment and confusion.

Max Potion

#24

Max Potion

Restores HP to full.

Hyper Potion

#25

Hyper Potion

Restores 200 HP.

Super Potion

#26

Super Potion

Restores 50 HP.

Full Heal

#27

Full Heal

Cures any status ailment and confusion.

Revive

#28

Revive

Revives with half HP.

Max Revive

#29

Max Revive

Revives with full HP.

Fresh Water

#30

Fresh Water

Restores 50 HP.

Soda Pop

#31

Soda Pop

Restores 60 HP.

Lemonade

#32

Lemonade

Restores 80 HP.

Moomoo Milk

#33

Moomoo Milk

Restores 100 HP.

Energy Powder

#34

Energy Powder

Restores 50 HP, but lowers happiness.

Energy Root

#35

Energy Root

Restores 200 HP, but lowers happiness.

Heal Powder

#36

Heal Powder

Cures any status ailment, but lowers happiness.

Revival Herb

#37

Revival Herb

Revives with full HP, but lowers happiness.

Ether

#38

Ether

Restores 10 PP for one move.

Max Ether

#39

Max Ether

Restores PP to full for one move.

Elixir

#40

Elixir

Restores 10 PP for each move.

Max Elixir

#41

Max Elixir

Restores PP to full for each move.

Lava Cookie

#42

Lava Cookie

Cures any status ailment and confusion.

Berry Juice

#43

Berry Juice

Restores 20 HP.

Sacred Ash

#44

Sacred Ash

Revives all fainted Pokémon with full HP.

HP Up

#45

HP Up

Raises HP effort and happiness.

Protein

#46

Protein

Raises Attack effort and happiness.

Iron

#47

Iron

Raises Defense effort and happiness.

Carbos

#48

Carbos

Raises Speed effort and happiness.