Items

48 / 2175

Mega Anchor

#788

Mega Anchor

Unused NPC Key Stone.

Mega Stickpin

#789

Mega Stickpin

Unused NPC Key Stone.

Mega Tiara

#790

Mega Tiara

Unused NPC Key Stone.

Mega Anklet

#791

Mega Anklet

Unused NPC Key Stone.

Swampertite

#793

Swampertite

Held: Allows Swampert to Mega Evolve into Mega Swampert.

Sceptilite

#794

Sceptilite

Held: Allows Sceptile to Mega Evolve into Mega Sceptile.

Sablenite

#795

Sablenite

Held: Allows Sableye to Mega Evolve into Mega Sableye.

Altarianite

#796

Altarianite

Held: Allows Altaria to Mega Evolve into Mega Altaria.

Galladite

#797

Galladite

Held: Allows Gallade to Mega Evolve into Mega Gallade.

Audinite

#798

Audinite

Held: Allows Audino to Mega Evolve into Mega Audino.

Metagrossite

#799

Metagrossite

Held: Allows Metagross to Mega Evolve into Mega Metagross.

Sharpedonite

#800

Sharpedonite

Held: Allows Sharpedo to Mega Evolve into Mega Sharpedo.

Slowbronite

#801

Slowbronite

Held: Allows Slowbro to Mega Evolve into Mega Slowbro.

Steelixite

#802

Steelixite

Held: Allows Steelix to Mega Evolve into Mega Steelix.

Pidgeotite

#803

Pidgeotite

Held: Allows Pidgeot to Mega Evolve into Mega Pidgeot.

Glalitite

#804

Glalitite

Held: Allows Glalie to Mega Evolve into Mega Glalie.

Diancite

#805

Diancite

Held: Allows Diancie to Mega Evolve into Mega Diancie.

Prison Bottle

#806

Prison Bottle

Transforms Hoopa into its Unbound form for up to three days.

Mega Cuff

#807

Mega Cuff

Unused Key Stone.

Cameruptite

#808

Cameruptite

Held: Allows Camerupt to Mega Evolve into Mega Camerupt.

Lopunnite

#809

Lopunnite

Held: Allows Lopunny to Mega Evolve into Mega Lopunny.

Salamencite

#810

Salamencite

Held: Allows Salamence to Mega Evolve into Mega Salamence.

Beedrillite

#811

Beedrillite

Held: Allows Beedrill to Mega Evolve into Mega Beedrill.

Key Stone

#814

Key Stone

Allows the player’s Pokémon to Mega Evolve.

Meteorite Shard

#815

Meteorite Shard

Causes the Meteorite to transform to its final form, allowing Rayquaza to Mega Evolve.

Eon Flute

#816

Eon Flute

Summons Latias or Latios for a ride.

Normalium Z

#817

Normalium Z

Held: Allows a Pokémon to use the Z-move equivalents of its Normal moves.

Firium Z

#818

Firium Z

Held: Allows a Pokémon to use the Z-move equivalents of its Fire moves.

Waterium Z

#819

Waterium Z

Held: Allows a Pokémon to use the Z-move equivalents of its Water moves.

Electrium Z

#820

Electrium Z

Held: Allows a Pokémon to use the Z-move equivalents of its Electric moves.

Grassium Z

#821

Grassium Z

Held: Allows a Pokémon to use the Z-move equivalents of its Grass moves.

Icium Z

#822

Icium Z

Held: Allows a Pokémon to use the Z-move equivalents of its Ice moves.

Fightinium Z

#823

Fightinium Z

Held: Allows a Pokémon to use the Z-move equivalents of its Fighting moves.

Poisonium Z

#824

Poisonium Z

Held: Allows a Pokémon to use the Z-move equivalents of its Poison moves.

Groundium Z

#825

Groundium Z

Held: Allows a Pokémon to use the Z-move equivalents of its Ground moves.

Flyinium Z

#826

Flyinium Z

Held: Allows a Pokémon to use the Z-move equivalents of its Flying moves.

Psychium Z

#827

Psychium Z

Held: Allows a Pokémon to use the Z-move equivalents of its Psychic moves.

Buginium Z

#828

Buginium Z

Held: Allows a Pokémon to use the Z-move equivalents of its Bug moves.

Rockium Z

#829

Rockium Z

Held: Allows a Pokémon to use the Z-move equivalents of its Rock moves.

Ghostium Z

#830

Ghostium Z

Held: Allows a Pokémon to use the Z-move equivalents of its Ghost moves.

Dragonium Z

#831

Dragonium Z

Held: Allows a Pokémon to use the Z-move equivalents of its Dragon moves.

Darkinium Z

#832

Darkinium Z

Held: Allows a Pokémon to use the Z-move equivalents of its Dark moves.

Steelium Z

#833

Steelium Z

Held: Allows a Pokémon to use the Z-move equivalents of its Steel moves.

Fairium Z

#834

Fairium Z

Held: Allows a Pokémon to use the Z-move equivalents of its Fairy moves.

Pikanium Z

#835

Pikanium Z

Held: Allows Pikachu to upgrade Volt Tackle into Catastropika.

Bottle Cap

#836

Bottle Cap

Trade to Mr. Hyper to maximize one of a Pokémon’s genes.

Gold Bottle Cap

#837

Gold Bottle Cap

Trade to Mr. Hyper to maximize all of a Pokémon’s genes.

Z-Ring

#838

Z-Ring

Allows the player’s Pokémon to use Z-moves.