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#721
After inflicting damage, causes all Normal-type moves to become Electric-type for the remainder of the turn.
#722
Inflicts regular damage with no additional effect.
#723
Inflicts damage using either Attack or Special Attack stat, whichever is higher.
#724
Cannot be disrupted by abilities.
#725
#726
#727
Inflicts damage and removes any terrain present on the battlefield.
#728
Inflicts damage to all opposing Pokémon and increases the user’s Attack, Defense, Special Attack, Special Defense, and Speed by one stage each.
#729
#730
#731
#732
#733
#734
#735
#736
#737
#738
#739
#740
#741
#742
Hits twice in one turn.
#743
Prevents any moves from hitting the user this turn.
#744
Sets Light Screen on the user’s side of the field after inflicting damage.
#745
Sets Reflect on the user’s side of the field after inflicting damage.
#746
Seeds the target after inflicting damage.
#747
Cures the entire party of major status effects after inflicting damage.
#748
Hits twice in one turn, with a 100% chance to make the target flinch.
#749
The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves.
#750
The user scatters a cloud of magic powder that changes the target's type to Psychic.
#751
The user attacks twice using Dreepy. If there are two opposing Pokémon, this move hits each of them once.
#752
The user has teatime with all the Pokémon currently in the battle. Each Pokémon eats its held Berry.
#753
The user locks the target in and prevents it from fleeing. This move also lowers the target’s Defense and Sp. Def every turn.
#754
The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled.
#755
The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled.
#756
With its mysterious power, the user swaps the effects on either side of the field.
#757
#758
#759
#760
#761
#762
#763
#764
#765
#766
#767
#768