48 / 937
#145
Has a 10% chance to lower the target’s Speed by one stage.
#146
Has a 20% chance to confuse the target.
#147
Puts the target to sleep.
#148
Lowers the target’s accuracy by one stage.
#149
Inflicts damage between 50% and 150% of the user’s level.
#150
Does nothing.
#151
Raises the user’s Defense by two stages.
#152
Has an increased chance for a critical hit.
#153
User faints.
#154
Hits 2-5 times in one turn.
#155
Hits twice in one turn.
#156
User sleeps for two turns, completely healing itself.
#157
Has a 30% chance to make the target flinch.
#158
Has a 10% chance to make the target flinch.
#159
Raises the user’s Attack by one stage.
#160
User’s type changes to the type of one of its moves at random.
#161
Has a 20% chance to burn, freeze, or paralyze the target.
#162
Inflicts damage equal to half the target’s HP.
#163
#164
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
#165
User takes 1/4 its max HP in recoil.
#166
Permanently becomes the target’s last used move.
#167
Hits three times, increasing power by 100% with each successful hit.
#168
Takes the target’s item.
#169
Prevents the target from leaving battle.
#170
Ensures that the user’s next move will hit the target.
#171
Target loses 1/4 its max HP every turn as long as it’s asleep.
#172
Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
#173
Has a 30% chance to make the target flinch. Only works if the user is sleeping.
#174
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
#175
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
#176
Changes the user’s type to a random type either resistant or immune to the last move used against it.
#177
#178
Lowers the target’s Speed by two stages.
#179
#180
Lowers the PP of the target’s last used move by 4.
#181
Has a 10% chance to freeze the target.
#182
Prevents any moves from hitting the user this turn.
#183
Inflicts regular damage with no additional effect.
#184
#185
Never misses.
#186
Confuses the target.
#187
User pays half its max HP to max out its Attack.
#188
Has a 30% chance to poison the target.
#189
Has a 100% chance to lower the target’s accuracy by one stage.
#190
Has a 50% chance to lower the target’s accuracy by one stage.
#191
Scatters Spikes, hurting opposing Pokémon that switch in.
#192
Has a 100% chance to paralyze the target.