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#865
The user performs a perfectly timed triple dive, hitting the target with splashes of water three times in a row.
#866
The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also poisons opposing Pokémon.
#867
The user captures the very essence of the target in a sketch. This changes the Abilities of the user and its ally Pokémon to that of the target.
#868
The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP.
#869
The user slashes at the target after kowtowing to make the target let down its guard. This attack never misses.
#870
The user throws a rigged bouquet of flowers at the target. This attack never misses and always lands a critical hit.
#871
The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat.
#872
The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat.
#873
The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect.
#874
The user attacks by throwing out a mass of coins. This also lowers the user's Sp. Atk stat. Money is earned after the battle.
#875
The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain.
#876
The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent.
#877
The user summons a ruinous disaster. This cuts the target’s HP in half.
#878
The user transforms and crashes to the ground, causing a massive prehistoric explosion. This move's power is boosted more than usual if it’s a supereffective hit.
#879
The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit.
#880
The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting.
#881
The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns.
#882
The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user’s Attack and Speed stats.
#883
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
#884
The user attacks by pouncing on the target. This also lowers the target's Speed stat.
#885
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
#886
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
#887
The user spins the pointed part of its body at high speed to pierce the target. This attack can hit a target using a move such as Protect or Detect.
#888
The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.
#889
The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power.
#890
The user shoots its own armor out as blazing projectiles. This also lowers the user’s Defense and Sp. Def stats.
#891
The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target.
#892
The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type.
#893
The user swings its whole body around to attack with its huge hammer. This move can't be used twice in a row.
#894
The user retaliates with much greater force against the opponent that last inflicted damage on it.
#895
The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit.
#901
The user unleashes the full brunt of its spirit from a full moon that shines as red as blood. This move can't be used twice in a row.
#902
The user fires a blast of tea that it mixed. The user's HP is restored by up to half the damage taken by the target. This may also leave the target with a burn.
#903
The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns.
#904
The user strikes with an ivy-wrapped cudgel. This move's type changes depending on the mask worn by the user, and it has a heightened chance of landing a critical hit.
#905
The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain.
#906
With the power of its crystals, the user bombards and eliminates the target. When used by Terapagos in its Stellar Form, this move damages all opposing Pokémon.
#907
The user shoots a beam of light to inflict damage. Sometimes all the user's heads shoot beams in unison, doubling the move's power.
#908
The user's intensely hot fur protects it from attacks and also burns any attacker that makes direct contact with it.
#909
This move enables the user to attack first with a jolt of electricity. This move fails if the target is not readying an attack.
#910
The user wields the light that has accumulated atop its head to cleave the target. This move hits even if the target protects itself.
#911
The user attacks by launching particle blades at the target twice in a row. This attack never misses.
#912
The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.